Nostalgia (a new version of Nostalgi)
Since Nostalgi was published a couple of years ago, we have received feedback on the game, both from players and reviewers. In general, we’ve enjoyed very positive feedback, especially from players on gaming conventions, and this is also where most people have been interested in buying the game. In short, it’s been obvious that more people than the two of us (Olle Linge and Martin Ackerfors) enjoy this game of story-telling, bickering and boasting.
However, listening to feedback from players and reviewers, as well as playing some on our own, we have come up with a number of things we think could be expanded or changed to the better in some way. At the outset, there were only a few things on our list of things to add or fix, but as the list has grown longer and longer, we have decided that the time is ripe to write a new version of the game.
As you have noticed, this post is written in English, and that is the first of the changes we will make. The sequel will simply be called Nostalgia and will be entirely in English. Some sections will be translated from the original, others will be rearranged and still more will be extended. However, most of the game be re-written from scratch.
This does not mean that we will change the core that made Nostalgi such an entertaining game. Instead, we will define the key ingredients that made the first version good, and then polish and repackage them to form a better product. There is as yet no deadline or estimate when Nostalgia will be finished and published, but we have already settled on most of the content; now we just need to write the book. As opposed to most other projects we’ve been running, the ambition is to write more about the process here on the Kaleidoskop website, so stay tuned!